Extremely strange project of your Immortals Fenyx Riding. Or after all the Gods and Monsters? I honestly get confused. The game was announced on E3 2019 by the minute teaser, not giving any more information, while opening a pre -order for 3,000 rubles. Of course, I understand that no one forces me to run and buy the game before the release, but still a little amazed at the arrogance of what is happening: you have not shown gameplay, they didn’t explain the essence, but they have already been given the prediction button. Bravo. But, be that as it may, over time, the game has overgrown with new details, rumors and gameplay demonstrations, so everyone could already decide whether to buy this project or not.
In fact, we have a “bearer”, because each publisher and developer for some reason want to make his “Zelda”. So that the picture is cartoony, and the world is large, and the mysteries of Dofig, and Luta is even more and everything is like that. It’s just that most developers are completely unknown that not only the above aspects make Zelda a famous, recognizable and, what a sin to hide, a cool game. It also makes it the plot. An interesting, intriguing, twisted and rich plot with perfectly registered characters. But the developers from Ubisoft decided not to bother with such trifles, so they wrote what they wrote. History is spinning around ancient Greece and its pantheon of the gods. Titan named Typhon got out of the imprisonment in Tartar and seized power in Greece, not forgetting to deal with the gods at the same time. No, he did not kill them, what do you. The game claims the status of Femii Frendley, as a result of which the good uncle Titan simply turned them into something. Aphrodite became an apple tree, Athena’s child, Hephaestus Robot, and Ares as a rooster. Well, the seriousness from this narrative is rushing. Straight, damn, over the edge. But, not the point. Zeus survived, who almost lost strength. He comes to the mountain to Prometheus, who was injected there and asks for help. The latter replies that there is no need to strain, because people will do everything. They are, they say, great and courageous. Zeus only laughs for this, but Prometheus concludes with the Supreme God of a bet: if a hero named Phoenix stops Titan, then Zeus will let go of the prisoner of the cliff. If not, then Prometheus will fulfill the will of Zeus and help to kill the titanium. The mustachioed king of Olympus and this is a kind of plus, as a result of which he agrees to such a deal, but we are given a cardboard phoenix without history, background and motivation, forcing to clean up points, pass dungeons, collect resources and all that so else.
Despite its cartoon and frivolity, the game still gives out quite good landscapes.
Despite its cartoon and frivolity, the game still gives out quite good landscapes.
Despite its cartoon and frivolity, the game still gives out quite good landscapes.
Despite its cartoon and frivolity, the game still gives out quite good landscapes.
Of the pleasant I can only note how the plot is served in this game. Everything happens in two planes: the player receives part of the information directly from Kitszen, where the Phoenix frees the gods and communicates with them, and we receive part of the data from Zeus and Prometheus, who acts as the storytellers of this story and often insert their comments as the phoenix moves around the world. Sometimes it even turns out a kind of hacking of the fourth wall when Zeus thinks about the death of Phoenix and lets out the credits. This causes a fleeting smile, but no more. As I said earlier – the “Legend of Zelda”, despite his mercy, has a rather adult and worked out story, which is interesting to follow. Immortals Fenyx Rising is completely not interesting and not serious, which is why all meaning in the narrative is lost and it remains only to thoughtlessly farm the points on the map. What else to do? The entire main plot quest is built on the following line: we find Hermes, it brings us to the Hub and gives the task of finding four gods in order to strengthen this very hub. We find God and fulfill his chain of quests, after which we go down to a very complex dungeon in order to steal his essence from there and return the true appearance and strength. After that we go to the hub and that’s it, God is in place. We return this to all four and go to kill a brave warrior who became a villain. We kill, teleport to the final boss and all. And all this journey is not flavored with either interesting dialogues, or unexpected turns, nothing. Ah, no, I’m lying. Flavored with jokes. Stupid "femili Frendley" jokes. No, well, what, it is so funny that Ares is a rooster. Ahahaha. You will laugh!
But damn it with him with a https://sportsbettingmedia.co.uk/latest-news/top-android-casino-games-uk-reviews-bonuses story. We all already realized that it was hopelessly widespread. Let’s better talk about gameplay. And he is really good. You know, I’ll give up a little from the topic and tell you a funny joke. When the teaser just came out, I already approximately understood what this game would be like. Of course, there was a chance that I was mistaken, but very meager. And so we loved to joke with a friend: where is the Gods and Monsters trailer? But he! And we always poked in the Odyssey, in which each of us spent more than a hundred hours. Such a vast and visual trailer with all the details of the future project. Well, I was almost not mistaken. There are, of course, nuances, but for the most part – hit 100%. This is all the same Assassins Creed Odyssey. The gameplay, in fact, is divided into three parts: battles, research and dungeon.
First talk about the battles. This, as I said a little earlier, is full of tracing paper from the Odyssey. All the same faint blow with a sword that folds in a combo with finishing if you click on the shock button for a long time. All the same heavy weapon in the second slot, which is slower, but it hits stronger and capable of punching shields. All the same onion to which the controlled arrow was screwed here. All the same rebounds, when performing which the time of time is perfectly turned on before the attack and the enemy seems to be hanging in Kiseel. And, of course, all the same rate. Performed perfectly – counterattack. Moreover, the enemies were screwed by Stamina. You will be perfectly fending – you will knock out a stamine. They knocked out the whole – the enemy “fell asleep” and allows you to beat yourself with impunity. At the same time, what is funny, it is impossible to knock it out as a protagonist. Even if she drops to zero, the hero will not be found. No, but what? Femii Frendley, remember, yes? But, as in Odyssey, it’s interesting to fight. All these parries, beautiful dumps on time and quick strokes in combination with Abilka do their job. All this looks spectacular and playing is terribly nice. There are enemies for every taste: usually meat, fatty meat, thyroidists, large thyroid shoes, some kind of Hephaestus robots, harpies, jellyfish, cyclops, minotaurs, wild boars, lions and so on on the list. And many of them are dangerous if you play at least at a normal level of complexity. Minotaur makes insidious attacks and you get a bad damage if you stand too close. Gekatonheir lips everything around him, so it is best to lead the battle with him at a distance, and the cyclops … Well, these are simply stomping, so nothing heavy. At the same time, there are also epic bosses. These are special creatures, of which there are only four in the entire game, but which differ from other representatives of their type. Here Hecatonheir with his patterns, and a jellyfish, which is distinguished by unique alkalis, and Queen Harpius, who easily puts your ass. The bosses, unfortunately, are not plot, so you still have to look for them. If you want a challenge – go ahead. There is another branch of hidden bosses – desecrated heroes. Here you have Achilles and Hercules, which was captured by darkness. Fighting with them is a pleasure. Great attack patterns, chic visual style and complexity. Almost all of their attacks are non -fanbled, so you have to exclusively dodge, which is not so simple.
Some of the enemies found in the game.
Some of the enemies found in the game.
Some of the enemies found in the game.
Some of the enemies found in the game.
But to do everything as beautiful as possible and cool you need to pump the character. And you can pump here almost everything. You can see out, honestly. Bend your fingers: for the ragweed, which is scattered according to the locations, you can pump health; For zippers mined in dungeons, endurance can be pumped; For resources extracted from chests and from killed enemies, you can download weapons; For unique resources mined from chests in small quantities, you can pump banks so that they are better treated; Well, for the coins of the boatman of Haron, you can pump abyls. Not yet tired of counting? That is the same. And you try it still collect it!
It is here that the second aspect of the gameplay enters the stage – the study of the world. You can stumble on various puzzles and interesting parts of the location yourself, just running back and forth. But this is not very productive. It is much more secure to climb onto the head of a particular God and scan the territory around your gaze. By the way, the scheme from Assassins Creed does not work here: by synchronizing, you will not receive complete information about all nearby subjects. They still need to be viewed. On the one hand, more interesting, and on the other, more hemorrhoids. Be that as it may, noting on the map the desired point we rush there. And some genius decided that it was necessary to add Stamina’s consumption to everything. Running, wings flight, swimming and climbing walls. All this spends energy. And how infuriates when you were almost at the top of the mountain, but because of the lack of Stamina, you fell off it and died. Wow! Just brilliant. You have to go out and hold the stick for movement with one hand, and drink the potion with the second or eat fruits to restore endurance. Very convenient, yes. But here we got to some point and what to do? Yes, a lot of things, in fact. In terms of puzzle, the game offers a really wide range of opportunities and, in principle, only because of this I did not abandon it. She speculates in my love for spatial puzzles that Assassins Creed 2 more instilled in me. For example, in order to solve a puzzle with constellations, you need to find stars. Some blue balls. They seem to be nearby, but they have to spend a lot of body movements and, most importantly, think about the “how” and “in what order”. There are puzzles by the type of spot where you need to assemble the picture. Perhaps before this one of its parts will have to unlock, having previously decided a spatial puzzle. There are tests of the hero, such as running at speed through obstacles, where everything needs to be done perfectly, or like shooting from onions, where with the help of a controlled arrow you need to fly through many rings. In words, all this is easy, but in reality you sometimes experience some difficulties and after fulfilling the most satisfied. In general, I wildly like to explore the world in this game and for this the developers are very much thanks.
Examples of various puzzles and challenge.
Examples of various puzzles and challenge.
Examples of various puzzles and challenge.
Examples of various puzzles and challenge.
But there is also a third part of the gameplay – Dange. These are such faults in the ground, into which the Phoenix jumps in order to go through them and get zealnia of Zeus and additional resources. And then anything you can wait for you: an obstacle course with a mass of lasers, an arena with a bunch of opponents, a large number of puzzles or all this combined. Danges in this project is an extremely interesting thing, since they often represent a huge spatial puzzle, which, like a knot, is decided gradually, step by step and you need to first understand what to do, and then also fulfill everything, since the objects can be destroyed, you can fall, you can do something wrong and the like.
From a visual point of view, the game tries to resemble a kind of half -mullet. Bright colors, lubricated contours of decorations and bad, similar to clay, facial animation. Nevertheless, it’s nice to look at the game, because, firstly, it offers many different biomes, and, secondly, they are all filled with a large number of different statues, sculptures, buildings, ruins, trees, fountains and all that other things. At the same time, the filling varies depending on which of the gods belongs this section of the card. Enemies also look more than good, and they are animated well. Phoenix is spinning in beautiful pirouettes without noticing anything around. Bullet, in general.
I liked the musical performance too. Pleasant Greek motifs with a lot of strings simply fascinate me. Moreover, the music is pleasant both during the study, when the lyre prevails and during the battles, when drums are mixed. The ears are pleasant. But only until the characters are talking. The voice acting at this project is to match the narrative part – terrible. All dubbing actors are twisting instead of squeezing out of themselves at least some emotion. Do not believe a single word. And if in the English version is still at least somehow tolerable, then in the Russian voice acting is just darkness. The female version of the Phoenix shouts something loudly, although the situation does not require this, and almost the replicas speaks to the chant, although, again, the context is not necessary for the context. In general, if you get acquainted to play, then play in English. However, the plot can be completely skipped, because here the whole point is in the game process
Well, the next developer tried to make his "Zelda", but he did not succeed. This is a good game with a huge bunch of interesting puzzles and a pleasant visual style, but this is not Zelda. There the plot was more interesting, and a larger mechanic, and interaction with the world richer. But does it make the game bad? By no means. I have been sticking in it for more than three dozen hours and do not plan to stop. I am looking for rare bosses, taming the epic horses and enjoy, passing Dange. I even plan to knock out platinum in this game, but this is a completely different story. In no case can this project be taken seriously. This is the game that should relax you after a hard working day and distract from worries. Although, when you ends Stamin a meter from the place you need and you die, somehow it’s not up to fun and relaxation ..














