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I-Ninja: Revision and hardcore with rating 7+

I-Ninja – This is a game that will ruin an idea of ​​itself over and over again. You see a dick 7+ And you think that the game is exclusively for physical and mental children, and here enemy limbs fly in different directions, irrigating everything around the liters of green blood. Here you look at the screenshots of this game and expect an ordinary screening with simple battles (the game is not forgotten “children’s”), but here we have such a variety of gaming mechanics that you do not stop wondering right down to the credits. You see in the first Katsen as a ninja saves its master and think "Yeah, they will probably show the background of these events and the relationship between the teacher and the student"And then the main character cuts off his old head. Here you read this blog to find out what kind of game it is, and I will be happy to tell you about it, here without deception. So take your sword, warrior, and drove.

Video version for those who became nothing to look at YouTube.

At the beginning of my materials, I often talk about the developer studio and in this case I would also really like to delve into people’s history that they decided to make a game for children with a dismemberment, but unfortunately, there is nothing to tell you much to tell. Name Argonaut Games tells you something? I doubt it, because the most remarkable of their modern playing is a couple of Bionicle License Projects, a couple of Harry Potter ports on PlayStation, a scattering of games on popular films and a pinch of passage for films. The most attentive reader may notice that these games were somewhat swayed with naphthalin and will be right, but I will reveal the secret of the lack of fresh projects only at the end.

In short, this company can be respected for 3D innovations during the time of Super Nintendo, hate Golly Berry for the flat ass, you can simply not know them, never touching any of their creations, but I sincerely love these guys for just one game. And her name is

Kidding. I love I-Ninja. And this love is not that mutual. It all started with the purchase of a disk with a collection of children’s games. Where were and Ice Age 2: The Meltdown, And Crazy Frog Racer And something else, and what else, and ecues I-Ninja. And then you probably wait for the story that I put it on a computer, was surprised at what I saw and fell in love at first sight? But no. The fact is that at that time I was the "happiest" Radeon 9250. Those who know this video card – I sympathize, with not familiar with this error of technopriroda – I will explain a little. This word is not only not very productive, but also loved not to draw part of the textures in a number of games. Therefore, I could not play Rayman Raving Rabbids and I-Ninja due to black textures, and S.T.A.L.K.E.R. I went through without a drawn weapon. Therefore, I was able to get acquainted with the Ninja only on my friend’s computer, and I could already go through and enjoy the game from and to, I was able a little later.

But not the point. To hide the homeless in the entrance, and we have a plot here. And it begins with the fact that the ninja named Ninja saves his sensi named Sensei from the hands of dangerous rakings (whose names I unfortunately do not know, but there are some assumptions), defeats the terrible woman from which a stone of rage is falling out and this very stone touches, because it can be otherwise than it can be otherwise. The next scene I spied at the very beginning, but my grandfather was clearly looking at the star wars and knows that after death it was necessary to turn into a blue spirit in order to buzz over the soul of his student and further. And while the Pension Fund is very interested in the possibility of such interesting things in the real world, we will find out that we urgently need to collect the rest of the rage stones and free several islands. Sonic’s fans are already ecstasy from such a plot, and meanwhile, there is nothing more to tell about it and nothing.

We really collect rage stones, traveling through various biomes. We get acquainted with the new characters that are the guardians of their territories (albeit guardians and hell, since we have to free both their islands and themselves). We defeat the chief man, we get a stone of life, return the old, weak, sick, physical, according to the description like my body is a sensei, a world around the world, a hint of a sequel, everyone is happy, plot crap, but okay. After all, it does not take the game for your sincere gills, but to some other.

And here you and I enter the territory of games made with the soul. After all, we will talk about the gameplay, which is a nuclear mixture of verified platforming, simple, but tense battles, juggling mechanics, interesting bossFites and, as already mentioned, now and then destruction of expectations and views on the game. Yes, in overwhelming cases – a journey from point A to point B, but as they say with sex on a water mattress, not so simple. The developers have generously filled your already hard path with variety interesting things and now I’m not even about enemies or diverse moving platforms, no.

For example, in the first levels you will have like a hamster to ride on balls on a walk, which are the eyes and hearts of a giant robot in order to deliver them to the usual place. Naturally, then this robot will be given to rule, but more on that a little further.

There is also the personification of our emotional state with you, namely skating on a powder barrel. The task here is simple – to deliver it to the right place, but the blow, contact with the barrels of exploding or contact with fire – start all over again.

And in order not to move Nonukcasinosites.co.uk/review/spaceslots-casino/ away from explosive, there is a level here that makes you compete in speed with burning wick. Moreover, it does not stop him from burning anything that he hunts and uses, but your path will be a thorny like a career staircase in a macdake, full of enemies, platforms and other stopping inconvenience. And when you see a light overtaking you, which rushes into the distance with the speed of the outgoing youth, a chair begins to be clamped by the tension under you.

Without a kind of parody of landing in Normandy, they will not leave you either, where they will give them to shoot from guns on ships, without depriving a half -boss at the end. They will give bang out of the rocket launchers so that all enemies and obstacles in dust. And the likeness of the stealth missions to amuse your metihirsolid soul. And you will have to run away from the mortal force field. And go already play. After you read it, of course.

But what to do will have to be most often – to run, jump and wave a sword. Given the genre of the game, it is not that it is surprising, but whether they could polish this basis under interesting ideas before the ideal? Well, how to say … I will say in words – almost.

I’ll start with the fact that it is like a wonderful thing that, contrary to all requests, is cruel to both the bitch and the developers never regret the player, now and then giving out a new portion of the Challenga. If you need to deliver a ball with physically correct inertia, then this must be done on moving small and narrow platforms. If opponents, then angry like that terrier without a mate and far from one thing. If you move in level, then it will be as if in the stories of your grandfather about the path to school, that is, get ready to run a lot and jump no less, and use a chain and rush along the walls and rockets to break through the path.

And with all this, the game does not roll into an impassable hardcore, but skillfully balances on the verge, bringing only the pleasure of the process and the completion of each stages. True, this does not quite concern bonus levels, but more on that a little further. So, let’s take, say, the local battles. What you need for happiness in this aspect? Right, enemies are diverse, and the ways of destroying them is more poeming. And here it’s not that everything is great straight. Well, judge for yourself, the main part of the opponents are the same type of rakings, albeit over time and changing color, which means their thick -skinned. In addition to them, there are dragon -like dogs, indestructible robots, which can only be distracted, covered with a shell of the poisonous, local droids, butterfonings and underbids of two species, which will have to fight on special arenas without a hard surface under the feet.

For reprisals against all this list, you will generously offer you a sword. All. Well, there are also throwing things in the form of shurikens and darts, not quite throwing, but very useful abilities in the form of an icing, increasing the damage applied, hefty shuriken and damage on enemies with only a look, but the best friend during the battle will still be a sword. So they will have to shred all by the blow of the usual and the blow of a strong circular. It seems that there are few, and this is already twice more than in Marvel’s Spider Man, Yes, and tactile is much more pleasant. There is a more interfering blow from the jump, which you will use except by negligence, as well as an already effective and no less spectacular blow from the jump is already double, after which the enemy will very serene into two parts.

In general, with regard to the cruelty shown, the game directly disperses each scene for the entire age rating. I would even say with some overkill. If you kill the enemy, then these are necessarily flying parts of bodies with a large amount of blood or what it is. If you cut the enemy in half, then it is accompanied by a juicy champing sound. If this is an adversary of a female, then no concessions, equality and Battletoads With Runark’Om we have already been accustomed to this. If you win the mini boss, then it will definitely tear it off with its own spear or rockets. So there are also many such moments accompanied by the homeric laughter of our hero.

What you say? Crap it, not cruelty? Green blood is not considered? Well, let’s analyze a simple example. Take a couple of moments from the Mortal of the battalion commander of our beloved and ultra -stroke, according to all the players. And here is a certain scene. Whether it became less cruel after a change in the color of the fluid body filled? Everyone decides for himself, but I will ask another question for now.

You can answer, which is the main advantage of a real ninja besides its sword? Who said the belt – well done, who thought about the dignity protruding from a squeezing costume – you do not think about that, oh not about that. So, there is pumping in the game and this is without towers and without checkpoints, ugu. Here more honestly and without extra stuffiness. You will receive a new sword for the right number of killed enemies. And the belt of the new color will be given out for the required number of the emblem for the levels passed. Moreover, they are also issued for the reproduction of the already passed location, but already with the modifier of complexity, namely a limited time, the murder of the required number of opponents or the search for a certain number of red coins. But this is not all in order to collect the remaining emblems you will have to go through special tasks issued by the saved guardians of the islands for coins accumulated along the path. And then all the skill of a computer ninja will come in handy, because here the word "condescension»Floated at all.

A couple of examples of special. levels

Oh yes, you will get a black belt and just going through the game. To the question ""why then go through and recall absolutely everything?", One answer – arena. This is a test of all your combat qualities by putting on you more and more waves of more powerful and strong enemies. Yeah, that’s all. As our pensioners say with a pension of 12 thousand: "Not densely". And the overwhelming is smoked, cleaning each level three to four times-it is incomprehensible, but this is not necessarily. You will still receive the necessary upgrades when it takes.

Why are they even required? Well, each new sword has increased damage. And without the desired belt you will not be allowed to the boss, which is on the way to the next location. The eyeliner is not bad, which means let’s talk about the bosses. And here I will manage without further words, jokes and jokes, but I will only say that the bossfights are excellent here. They are moderately complex, they are interestingly furnished, they differ in combat mechanics. Let’s go straight in order.

The first boss. Kaisa is a robot similar to a terrible garden gnome the size of the current fee of housing and communal services. The peculiarity of the battle with him is that you also control a robot of no less, and the whole action turns into fighting, where your task is to attack in time, to dodge like a pacifist from the military registration and enlistment office and shoot lasers.

The second boss – crucian carp from Moscow river named Ventis. Your sword and other piercing objects are not very effective against it, so a submarine is given to your disposal. Use all the ninjavsky reflexes to dodge the mines and the attacks of this creature in time, pick up the bonuses and shoot, shoot and shoot again like a freshman of a cigarette.

The third boss and again hefty crap and again a new combat mechanics! Sayamon – a demon with a big head, huge ambitions and Maaalenki paws. A combat robot issued to you with two turrets in handy will help shoot fiddling energy and spirits launched by the boss. You don’t have to move, but don’t think it’s just a light shooting galleries. There can be too many goals at one point, you need to monitor the cartridges all the time, and the mouse control is not as a fact.

Boss fourth name which Malakai will already check what you have learned by passing all the previous stages, because you will have to do without robots, turrets and other mechanized assistance. There are two phases and for both of them you have to use all your combat skills. During the first, it is necessary to jump along the platforms moving up and down, while managing to throw the enemy with selected shurikens, dodging the shells flying in you. The second phase is complicated by the already rich set of enemy movements, its unwillingness to receive damage and the desire to patch you. Constant blocks, teleportation and sharp blows – all this needs to be covered throughout the non -fast battle. He will enrage him one hundred percent.

The last boss will again break all your expectations. You think here is a giant something in 10 phases? Or maybe the same ninja as you? Or maybe they will become Sensei himself?! No. The last head of the head is a fat robotic something that is levitating on a perch thrust. Literally. In addition to the constant shooting with saws in your direction, lazy blows and discarding from yourself, this character, which is called O-Dor, will also often make a time. Not yourself at 40 as the main villain, you expected to see here, right? The whole battle is also a protracted repetition of the same set of actions. Run away, dodging shells, carry several strokes to a certain place, fly off from an inevitable, but harmless blow, repeat to victory. Not very worthy of the final battle, I agree.

In general, the lack of new ideas and as if fatigue are very noticeable in the last stages of the game. The final levels are made as if with a kind of lazy and the desire to quickly finish and throw discs on store shelves. The plain type of local locations, as well as the absence of something cool, what you expect from the last hours of the game leave an unpleasant aftertaste after the credits. Well, maybe the most delicious was left for the sequel, because the hint of it is clear and really the continuation should have been. But, as you probably guess, it did not see the light.

2004 in the life of Argonaut Games was marked by the release of mediocre projects that brought only mixed reviews and losses. At a certain moment, funds simply ceased to be enough for further work on the already developed games (including I-Ninja 2) and the result is deplorable, but predictable-bankruptcy and closing. The creator of the studio Jes Sen founded PKR, now owning a three -dimensional online poker. Well, the workers, or rather, let them be considerable, but still part went to Rocksteady Studios, which is known primarily by the magnificent series of Batman games. Such a sad handy yend.

In general, summing up some results, I would just advise you to play I-Ninja. Despite the very weak final stage, this game is able to give the whole range of positive and not very emotions, a new playful experience and a couple of musical compositions in the playlist. The gameplay will clearly delight with its verification, diversity, fun and soundtrack. And if you went through this game in childhood – run it again. I assure it, she is able to dip at the very times when you could carefully enjoy games without thinking about the bad. In a word – the game is good. And good games have no expiration date.

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